{"id":2741,"date":"2009-01-13T12:42:03","date_gmt":"2009-01-13T16:42:03","guid":{"rendered":"http:\/\/www.nearfuturelaboratory.com\/?p=2741"},"modified":"2017-08-18T18:06:18","modified_gmt":"2017-08-18T18:06:18","slug":"visual-design-and-mitigation-strategy","status":"publish","type":"post","link":"https:\/\/blog.nearfuturelaboratory.com\/2009\/01\/13\/visual-design-and-mitigation-strategy\/","title":{"rendered":"Visual Design and Mitigation Strategy"},"content":{"rendered":"
<\/p>\n A variety of rules designed to mitigate accidents and loss of limb at a local bouncy-park, for kids. And people within certain height boundaries. And people above a certain weight. And people inclined to rough play. And people who may end up tumbling or flipping. And..<\/p>\n Why do I blog this?<\/strong> Intriguing iconography and visual idioms.<\/p>\n","protected":false},"excerpt":{"rendered":" A variety of rules designed to mitigate accidents and loss of limb at a local bouncy-park, for kids. And people within certain height boundaries. And people above a certain weight. And people inclined to rough play. And people who may end up tumbling or flipping. And.. Why do I blog this? Intriguing iconography and visual … Continue reading Visual Design and Mitigation Strategy<\/span><\/a><\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":[],"categories":[47,113,121,127,129],"tags":[],"yoast_head":"\n<\/a><\/p>\n