Science Fiction Prototyping for Technology Innovation

Saturday April 23 1994, 000000

Science-fact and science-fiction all in a productive, creative, inspirational muddle. Jurassic Park meets its science meets its facts and its fictions in a favorite Time magazine cover, April 23, 1994.

This is really exciting to me. It feels like there is serious ((i.e. people with degrees who gather at conferences and congresses and use words like R&D)) comprehension of the way that science-fiction is a kind of science-fact, and science-fact is a kind of science-fiction. In fact, the two are one and the same and the categorization is mostly useful to bookstores who need to divvy up what goes where. There’s an incredibly rich view of the creation and materialization of new ideas if you disallow the hard distinctions. Honestly. It’s not insurgent view; it’s an innovative view. Seeing these kinds of cross-overs and crosstalk and the blurring-of-lines ((as should be the case, I believe — for the good of the whole smash)) makes me want to go to something like this, even after swearing off of this sort of specialist conference.

It’s at least worth looking at this Creative Science Foundation ((big sounding puff there)) the “brain-child” of an intriguing Futurist ((how artisinal)) called Brian David Johnson which has a few links to some intriguing activities and work, including this Morrow Project that Intel ran where they got some writers to write about life in the future.

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1st Call For Papers

2nd International Workshop on Creative Science (CS’11)
– Science Fiction Prototyping for Technology Innovation –

Sponsored by Intel & Published by IOS Press

Held in conjunction with The 7th International Conference on Intelligent Environments (IE’11)

Nottingham, UK. 25th-26th of July 2011
http://www.creative-science.org/

Background and Goals: This international workshop will explore the use of science fiction as a means to motivate and direct research into new technologies and consumer products. It does this by creating science fiction stories grounded in current science and engineering research that are written for the explicit purpose of acting as prototypes for people to explore a wide variety of futures. These ‘prototypes’ can be created by scientists and engineers to stretch their work or by, for example, writers, school children and members of the public to influence the work of researchers. The outcomes of these interactions are then fed back, to shape the science research and outputs. In this way science fiction prototypes act as a way of involving the widest section of the population in determining the science research agenda, thereby making science investment, and science output more useful to everyone ranging from companies, through scientists and engineers to the public, consumers and the government that indirectly fund R&D. In this way fictional prototypes provide a powerful interdisciplinary tool to enhance the traditional practices of research, design and market research. The goals of the workshop are to act as a catalyst of this new approach by acting as a forum where researchers from differing disciplines (notably science fact and science fiction) can come together to explore how to develop this area.

Participation: You are cordially invited to participate to the workshop either as a presenter or as someone simply wishing to learn more about this topic and, perhaps, join the discussion as a member of the audience. Participation is possible either by attending the workshop in person, or by participating via the Internet. For presenters (science researchers or writers) we are looking for short imaginative fictional stories (prototypes) of no more than 12 pages (and presentations of 20 minutes) based on recent scientific publications, which would act as motivation (or discussion) or how science research might be directed. Your fictional stories (prototypes) should include a short discussion (no more than 2 pages) of your published work (and how they relate to your story, including references to your work). The fictional stories (prototypes) should conclude with a short summary (half to one page, say) that provides an overall comment on your effort to use your fictional prototype as a means to motivate your future work. References should be included at the end of the paper. All fictional stories (prototypes) accepted will be published by IOS Press.

Thanks to Intel’s generous sponsorship we will pay the workshop registration costs for the 10 best Science Fiction Prototype (SFP) stories, as judged by the reviewing committee. In addition, a Samsung P1000 Galaxy Tab (eg ARM Cortex A8 1GHz, 16GB, 7 inch TFT LCD, 3G, BT 3.0, Android 2.2) will be awarded to the writer of the best Science Fiction Prototype.

Workshop Structure: The workshop will comprise a single day event and will include:
Presentations (papers) from science and engineering researchers on their own scientific papers/projects depicting how they foresee their research might impact future worlds.
Presentations from science fiction writers depicting aspects of their stories that they feel would be feasible and useful for scientists to try to implement.

The Venue: CS’11 will run in conjunction with IE’11 at Nottingham in the heart of England and a popular tourist destination attracting an estimated 1.3 million visitors annually. Many visitors are attracted by Nottingham’s nightlife, its history, the legend of Robin Hood, Sherwood Forest and popular history-based tourist attractions including Nottingham Castle. More details are given on the IE11 web pages .

Important dates:
Paper submission: 28th March 2011 (via the CS’11 paper story submission system)
Notification of acceptance: 25th April 2011
Paper final submission (with revisions): 9th May 2011

Workshop Fees:
Before 9th May 2011
– Regular Participant or Presenter (all non-students) = £144
– Student Participant or Presenter = £120.00
After 9th May 2011
– All categories = £180

Workshop Organisers:
Brian David Johnson (Intel Labs, USA)
Victor Callaghan (University of Essex, UK)
Simon Egerton (Monash University, Malaysia)

Continue reading Science Fiction Prototyping for Technology Innovation

Design Culture Lab: Ethnographic Fiction & Speculative Design Workshop

Wednesday January 12 09:25

A Call for Papers for an intriguing sounding workshop expanding upon and evolving the Design Fiction ideas.

This full-day workshop aims to explore how grounded ethnographic and action research methods can be transformed into fictional and speculative designs that provide people the kinds of experiences and tools that can lead to direct community action in the development and implementation of new pervasive technologies.

Submission of position papers 1 April, 2011
Notifications of acceptance 30 April, 2011
Final papers due 27 May, 2011
Workshop 30 June, 2011

Organisers

Dr Anne Galloway is Senior Lecturer, Design Research in the School of Design, Victoria University of Wellington.
Dr Ben Kraal is Research Fellow with the People and Systems Lab, Queensland University of Technology.
Professor Jo Tacchi is Deputy Dean, Research and Innovation in the School of Media and Communication, RMIT.

Fun stuff! More here.
Continue reading Design Culture Lab: Ethnographic Fiction & Speculative Design Workshop

The Urban Internet of Things 2010. An International Workshop

JCB_03082009_175602_2534

Coming up is an exciting sounding workshop on the “urban internet of things — programming the real-time city.” Some more opportunities to get this one right..or at least human.

** As more people move to cities, it becomes increasingly challenging )) the necessarily understated preamble (( to build efficient )) maybe we shouldn’t even hope for efficiency (( infrastructures that support the needs of inhabitants without sacrificing the quality of life. The increasing digital instrumentation of urban areas through various networked sensors provides many opportunities to design smarter cities )) smart? i’d settle for clever and wily (( through a meaningful interpretation and usage of all this real-time data. In today’s world, there are strong incentives to leverage the most recent technologies to create digital infrastructures that foster collaboration between the different disciplines involved in urban design. By considering the IoT as a platform for engaging citizen’s action, a new design space is created where citizens are at the center of its urban environment and empowered to actively shape the city they live in.

The goal of this workshop is to gather original and inspiring contributions from technology experts, researchers in academia and industry, designers, urban planners, and architects that are willing to share their knowledge, experiences, and best practices for building smarter cities. We will explore the design of open and efficient platforms and tools to collect, analyze, store, and share the enormous amount of real-time data digital cities generate through a mix of papers, demos, invited presentations and open discussions for collectively create the city of the future. **

http://www.webofthings.com/urban-iot/2010/
Continue reading The Urban Internet of Things 2010. An International Workshop

Design Fiction at 6th Annual Swiss Design Network Conference

Round Display

[[This just in. Sounds fun and curious. Almost makes me not loathe the academic conference context if only because the topic seems far enough beyond the typical that it may in fact suggest that there is an active imagination or two left in the tower.]]

Dear fellow design researchers.

The Academy of Art and Design FHNW in Basel and the Swiss Design Network are pleased to invite you to participate in the 6th Annual Swiss Design Network Conference in Basel, Switzerland, October 28-30, 2010. The SDN Conference belongs to the leading European design research conferences and brings together scholars, professionals and students who come from diverse backgrounds and share interests in design and design research. The 2010 conference theme addresses the topic of “negotiating futures. design fiction.” It builds on the assumption, that designers see the world not simply as it is, but rather as it could be. In this perspective, the world is a laboratory to explore the contingency of the existing and the thinking in options. Imaginations of the contra factual are a key source for the creation of alternative political, technological, social, or economic constellations of artefacts, interfaces, signs, actors, and spaces. At the same time, strategies of materialization are pivotal to shift the boundary between the fictional and the real and to finally bring possible new realities into being. The conference therewith addresses the question of how fictions are designed and how the multiplicity of possible new futures is negotiated and realized. Keynote speakers include James Auger, Julian Bleecker [[* note to self: write it this time; don’t rack a round and hope for the best *]], Ruth Durrer, Franz Liebl and Alexandra Midal.

Call for Papers

We invite you to present your research at the SDN Conference 2010. We are looking for high quality papers in the field of design research to be published in the conference proceedings. While the conference addresses all current areas of design research, we especially encourage the submission of work that addresses the main conference theme of “design fiction” and the respective empirical research, theories, methods, and educational work.

Deadline for the submission of abstracts is May 2, 2010, deadline for the submission of final papers is July 18, 2010. For more and updated information on the conference and on how to submit your work, please see the attached call for papers and visit the main conference website at www.sdn2010.ch.