{"id":5693,"date":"2011-11-28T22:20:18","date_gmt":"2011-11-29T05:20:18","guid":{"rendered":"http:\/\/www.nearfuturelaboratory.com\/?p=5693"},"modified":"2017-08-18T17:58:26","modified_gmt":"2017-08-18T17:58:26","slug":"portals","status":"publish","type":"post","link":"https:\/\/blog.nearfuturelaboratory.com\/2011\/11\/28\/portals\/","title":{"rendered":"Portals"},"content":{"rendered":"
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I love the\u00a0magically mundane<\/a>\u00a0virtual real world of Google Streetview, and\u00a0like others<\/a>\u00a0I\u2019ve longed for my 15 frames of blurry low-res Street View fame. So I\u2019ve been wondering, how can I get into Street View without having to stalk the car and chase it down? Actually, I don\u2019t just want to appear in Street View, I want to\u00a0play in it<\/a>\u00a0and add things to it too. And I want to be able to invite my friends to join me on the street. I want to use Street View for more than looking at a random piece of the past. I want to use Street View as a place to make alternative presents and possible futures.<\/p>\n To help me fulfill this desire (and part of\u00a0my thesis<\/a>\u00a0project), I\u2019ve been prototyping magical\u00a0portals<\/a>\u00a0to get into Google Street View.<\/p>\n I\u2019ve also decided to launch\u00a0a Kickstarter project<\/a>\u00a0to help take the prototype to the next level and see if other people might be interested in exploring this and other related ideas with me.<\/p>\n <\/p>\n It turns out, making portals is also happens to be a good way to think about a lot of other things as well. For instance, why does the screen still feel like a glass wall between me an an interface? And how could I get around this wall in a\u00a0fun and fluid<\/a>\u00a0way?<\/p>\n Lately, people have been really into using touch screens (pictures under glass<\/a>) and gestures (lick a stamp!<\/a>). But as cool as these things are, they still keep us on one side of the screen and the interface on the other. Not that I think we need to get rid of screens entirely and just have holograms in dark rooms every where. Screens are actually quite magical and we can take advantage of them. But what would happen if we could just make a little space for the real world between the screen and the interface?<\/p>\n Also, what other ways can we think about being co-present with people? There\u2019s the completely CG virtual worlds, full of anonymity and low polygon fantasies. We also have plenty of banal desktop sharing and collaborative white boarding applications. Then there\u2019s standard video conferencing which keeps people in their own separate boxes awkwardly avoiding eye-camera contact. And of course there\u2019s always Real Life, but that’s bound by the rules of space and time. What if we could take a little from all these things and combine them into something that is both more real and more magical?<\/p>\n These are some of the things that I\u2019ve been researching through making these portals. I\u2019m not sure what other questions might come up as I move forward, but it\u2019s a starting point for now.<\/p>\n If you\u2019re interested in helping me explore these ideas while making these Portals, check out\u00a0the Kickstarter project<\/a>!<\/p>\n <\/p>\n","protected":false},"excerpt":{"rendered":" I love the\u00a0magically mundane\u00a0virtual real world of Google Streetview, and\u00a0like others\u00a0I\u2019ve longed for my 15 frames of blurry low-res Street View fame. So I\u2019ve been wondering, how can I get into Street View without having to stalk the car and chase it down? Actually, I don\u2019t just want to appear in Street View, I … Continue reading Portals<\/span><\/a><\/p>\n","protected":false},"author":3,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":[],"categories":[16,52,124,129,131,140,185,186,193],"tags":[],"yoast_head":"\n<\/a><\/div>\n
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