{"id":8275,"date":"2012-08-13T11:11:46","date_gmt":"2012-08-13T18:11:46","guid":{"rendered":"http:\/\/betaknowledge.tumblr.com\/post\/29347999392"},"modified":"2017-08-18T17:57:55","modified_gmt":"2017-08-18T17:57:55","slug":"biotic-video-game-or-more-thoroughly-described-in","status":"publish","type":"post","link":"https:\/\/blog.nearfuturelaboratory.com\/2012\/08\/13\/biotic-video-game-or-more-thoroughly-described-in\/","title":{"rendered":"\u201cBiotic video-game\u201d or more thoroughly described in\u2026"},"content":{"rendered":"
\u201cBiotic video-game<\/a>\u201d or more thoroughly described in Design, engineering and utility of biotic games<\/a>\u00a0by\u00a0Ingmar H. Riedel-Kruse , Alice M. Chung , Burak Dura , Andrea L. Hamilton and Byung C. Lee (2011):<\/p>\n Games are a significant and defining part of human culture, and their utility beyond pure entertainment has been demonstrated with so-called \u2018serious games\u2019. Biotechnology \u2013 despite its recent advancements \u2013 has had no impact on gaming yet. Here we propose the concept of \u2018biotic games\u2019, i.e., games that operate on biological processes. Utilizing a variety of biological processes we designed and tested a collection of games: \u2018Enlightenment\u2019, \u2018Ciliaball\u2019, \u2018PAC-mecium\u2019, \u2018Microbash\u2019, \u2018Biotic Pinball\u2019, \u2018POND PONG\u2019, \u2018PolymerRace\u2019, and \u2018The Prisoner\u2019s Smellemma\u2019. We found that biotic games exhibit unique features compared to existing game modalities, such as utilizing biological noise, providing a real-life experience rather than virtual reality, and integrating the chemical senses into play. Analogous to video games, biotic games could have significant conceptual and cost-reducing effects on biotechnology and eventually healthcare; enable volunteers to participate in crowd-sourcing to support medical research; and educate society at large to support personal medical decisions and the public discourse on bio-related issues.<\/p>\n<\/blockquote> \u201cBiotic video-game\u201d or more thoroughly described in Design, engineering and utility of biotic games\u00a0by\u00a0Ingmar H. Riedel-Kruse , Alice M. Chung , Burak Dura , Andrea L. Hamilton and Byung C. Lee (2011):<\/p>\n Games are a significant and defining part o…<\/p>\n","protected":false},"author":5,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":[],"categories":[28,169],"tags":[542],"yoast_head":"\n\n
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