Candidate ISEA2006 Interactive City Projects

Marc got me thinking about possibly inserting a project into the ISEA2006 Interactive City event. This came up during responses to the talk I gave at the Art Center Nabi Workshop on Urban Play and Locative Media, which I blogged about herein.

Possible projects I thought about are mostly revivals of previous work that didn’t get played out as fully as I would’ve liked. For instance:

WiFiKu which I did for the psy.geo.conflux even in New York City in May of 2004. Perhaps do that and really make a printable beautiful gorgeous map.


The WiFiKu project was a bit of a “war walk” gathering the names of WiFi nodes and turning those into Americanized Haiku. The idea was that neighborhoods would be represented by the WiFiKu formed by the names of their local nodes. Whacky idea, but it was fun for the kinesthetic and “workshop” aspect — I took tours of people around and talked about WiFi usage, about Psychogeographic mapping and so on. It was less about really making a fool-proof map showing where nodes were and whether they were open or not. Instead, I intended to transform the invisible semantic layer hovering in the ether into a representation of the ‘hood.


Ephemera Cache, which is an application for the WiFiBedouin which I also did then, but which I think could be more effective if it were distributed on a large scale during a large event in which there will undoubtedly be lots of WiFi-laptop-toting alpha geeks.

Why do I blog this? I’m trying to think of a way to add to some of the projects I felt I started but maybe thought I had finished while back in New York City. And Marc reminding me about Ephemera Cache, which I often forget about, got me going through the catalog to see what could be remastered, perhaps in a context that would be thick with participants, as I suspect ISEA2006 will be.

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