Hint Fiction — Short Evocations of Larger Stories

Sunday November 14 14:54

I found this story on NPR that I heard this morning on this topic of “Hint Fiction” — fictional stories done in 25 words or less — to be quite intriguing. It’s less because it seems like the evolution of story telling in the era of 140 character Tweets and all that. That angle is quite boring, but it seems that this was not the motivation. These are like compelling little provocations that are small moments suggestive of a larger narrative. Take these examples:

J. Matthew Zoss
Houston, We Have a Problem
I’m sorry, but there’s not enough air in here for everyone. I’ll tell them you were a hero.

David Joseph
Polygamy I miss her more than the others.

The reasons I think I’m drawn to this idea is because it appears to be a provocative form — one that requires speculation about what surrounds the the larger context. Small moments that are incomplete but nonetheless highly suggestive. This is something that I feel is related to a genre convention of design fiction, especially in the forms that it has been done here in the studio — for better or worse, confidential work that I couldn’t share here. These are intimations of what might be — perhaps unexpected experiences that occur around the contours of a larger set of circumstances. Like — seeing a curiosity, something that is suggestive and evocative but not necessarily the *whole story. Rather than emphasizing the main “through line” we just show the things around the edges and allow the rest to be filled out by the imagination and shared histories and shared expectations of the audience.

Why do I blog this? Looking for new and interesting ways to design unexpected but relevant and provocative things. Being plain and straightforward may not always work in the art and practice of seducing people into a peculiar possible future.
Continue reading Hint Fiction — Short Evocations of Larger Stories

The Spaces of Innovation

Monday January 11 09:50

At the Microsoft Research Social Computing Symposium 2010, it was a pleasure to hear Steven Johnson drop a few tidbits on his soon-to-be-released book Where Good Ideas Come From: The Natural History of Innovation he described an interesting perspective on the history of ideas — or in a more marketable, business-type book-y way — the history of innovation, as coming from places and related to time and the pace of things. What I got from his short engaging talk then was a bit of a thoughtful debunking of the myth of the solo innovator, sitting alone and channeling brilliance from wherever. I’m looking forward to reading the book. There was a nice little animation that serves as a kind of networked-media-age jacket blurb in the video below.

Get the flash player here: http://www.adobe.com/flashplayer

var so = new SWFObject(“http://www.db798.com/pictobrowser.swf”, “PictoBrowser”, “500”, “500”, “8”, “#EEEEEE”); so.addVariable(“source”, “sets”); so.addVariable(“names”, “SCS2010”); so.addVariable(“userName”, “julianbleecker”); so.addVariable(“userId”, “66854529@N00”); so.addVariable(“ids”, “72157623066738659”); so.addVariable(“titles”, “on”); so.addVariable(“displayNotes”, “on”); so.addVariable(“thumbAutoHide”, “off”); so.addVariable(“imageSize”, “medium”); so.addVariable(“vAlign”, “mid”); so.addVariable(“vertOffset”, “0”); so.addVariable(“colorHexVar”, “EEEEEE”); so.addVariable(“initialScale”, “off”); so.addVariable(“bgAlpha”, “90”); so.write(“PictoBrowser100929065753”);

Some more images from the MSR Social Computing Symposium last winter.

19112008_132933

Why do I blog this? Mostly because I was drawn into the video, which is a cool example of these sorts of graphic note takings. There’s a bit of theater attached to it of course.

(via @jmcaddell)

2010 — A Time Magazine Cover From The Future Past

Apropos of the new decade, I hunkered down to half watch the 2001: A Space Odyssey sequel 2010: The Year We Make Contact — a middling accomplishment in the shadow of 2001, but more of a movie than the cinephile’s 2001, at least insofar as one might measure the distinction using the vulgar calculus of *words-of-dialogue-per-film-minute.*

In any case, this very brief moment on the screen caught my eye while I was distractedly gardening my digital empire on the lap topped with computer — it’s a prop that appears so as to elevate the backstory in the film of tension between the U.S.S.R. and the U.S.A. It does so in a way that was apropos of the era of conscientious, editorially-motivated print journalism — the Time Magazine cover story. I honestly can’t remember the last time I saw one, but it meant something *then*. Now I suppose the filmmakers would have to use a Twitter trending topics graphic or something.

2010: The Year We Make Contact was released in 1984, in the midst of rather frigid US-Soviet relations. As a diegetic prop it works well in the film. In this scene, an Intensive Care Unit nurse is distractedly reading the magazine while watching video monitors of the ailing mother of the now annoyingly ebullient shape-shifting specter of what was once Astronaut Bowman and — hold on? what’s this? That is surely illustrations of Arthur C. Clarke and Stanley Kubrick posing as, presumably, the President of the United States and the — whatever — Soviet Premiere. Nice little homage there. I don’t think Kubrick had much to do with 2010, whereas Clarke wrote the screenplay at least.

Arthur C. Clarke

Stanley Kubrick

Continue reading 2010 — A Time Magazine Cover From The Future Past

Plastic Happens

Plastic Slippers

Plastic slippers, found in Seoul, South Korea

To go along with the previous *blog all dog-eared pages* post, an additional description of *what plastic is* — to include alongside of all the others chemical, political, economical, historical, technical, medical, fictional, &c — done in the story-told style, again from a dog-eared page in Richard Powers’ *Gain* — a fictional industrial historical novel of a soap-making company alongside the memoir of those implicated in its adventures to make the world clean, we find this formula:

Plastic happens; that is all we need to know on earth. History heads steadily for a place where things need not be grasped to be used. At a shutter click, a bite-sized battery dispatches a blast through a quartz tube filled with halogens. Excited electrons, falling back down the staircase of available energy states, flash for a second, to dissipate the boost that lifted them briefly into rarefied orbitals. This waste energy bounces off the lines of a grieving face and back down the hole of the aperture, momentarily opened. Inside, reflected light ruffles the waiting film emulsion like a child’s hand impressing a birthday cake. Years from now, metal from the flash battery will leach into runoff and gather in the fat of fish, then the bigger fish that eat them.

Why do I blog this? I like these adjunct descriptive-formulae for things that reframe things in contexts as suited-for and as relevant as what one might typically consider *the* description. Plastic may almost always be framed as in the context of its chemical properties, or chemical architecture. Perhaps also in its marketing terms — how it is sold, or how to frame it as a useful, beneficial part of one’s life. Which of its many varieties can be recycled, which is often never *just* an aspect of its chemical properties, but also a municipal decision or even a legal ordinance that dictates that it *must* be recycled if it is sold in a specific geography. An so on. These multivalent, multiple terms that *are* what make something what it is — their ontological furniture of all sorts, not just the habitual, common-place or “common knowledge”, but those valences of a thing that go alongside of it as well, that are as material and as relevant as the proto-typical and everyday. Perhaps even more relevant, as the Powers’ passage above suggests. More everyday and experienced rather than the rarefied industrial-chemical.

Can these alternatives provide a more legible basis for telling a story about something, and do so in a way that is more meaningful and with deeper, thicker, world-changing impact?
Continue reading Plastic Happens

Thickly Imbricated

Knot Thatch Structure

I just finished Richard Powers’ intriguing industrial historical novel Gain, which was brought to my attention by a couple of passages in Bruno Latour’s Reassembling the Social, which was brought to my attention by..&c.

One of the passages in the Latour is a sidebar in which he deploys an extended quotation from Powers in order to capture the multivalent prismatic network of associations that invigorate what a corporation is. There are no singular definitions — there are associations of the firm from a legal perspective, from the perspective of the guy working on a loading dock, from the point of view of shareholders who own lots of a company, and those who only own enough to have a modest retirement (they hope), from the perspective of environmental activists, from a historical point of view in the sense of corporate history, or a historical point of view from the perspective of labor history — and so on. The multivalent identity of a corporation is a complex thing, and even more complex to represent.

In this quotation, Powers’ captures the complexity of the corporation in a wonderfully succinct fictional historical moment. We’re in the denouement of the novel. The Clare company has come from a rich history of family enterprise in the American colonial days to today. Starting as an intrepid candle making trio (two Claire brothers and an Irish widower who is a candle craftsman) to a multinational, multiproduct conglomerate. As the CEO prepares for an interview on public television about this storied company, he ponders a question the producer has asked him to consider, jotting notes on a legal pad.

To make a profit. To make a consistent profit. To make a profit in the long run. To make a living. To make things. To make things in the most economical way. To make things for the longest possible time. To make things that people need. To make things that people desire. To make people desire things. To give meaningful employment. To give reliable employment. To give people something to do. To do something. To provide the greatest food to the greatest number. To promote the general welfare. To provide for the common defense. To increase the value of the common stock. To pay a regular dividend. To maximize the net worth of the firm. To advance the lot of all the stakeholders. To grow. To progress. To expand. To increase knowhow. To increase revenues and to decrease costs. To get the job done more cheaply . To compete efficiently. To buy low and sell hight. To improve the hand that humankind has been dealt. To produce the next round of technological innovations. To rationalize nature. To improve the landscape. To shatter space and arrest time. To see what the human race can do. To amass the country’s retirement pension. To amass the capital required to do anything we want to do. To discover what we want to do. To vacate the premises before the sun dies out. To make life a little easier. To make people a little wealthier. To make people a little happier. To build a better tomorrow. To kick something back into the kitty. To facilitate the flow of capital. To preserve the corporation. To do business. To stay in business. To figure out the purpose of business.

Kennibar thinks of adding: “To beat death,” but he’s afraid he’ll forget what he meant when the cameras roll this afternoon.

Richard Powers. Gain: A Novel. p. 398

What is the relevance of this? In part, reflecting upon the capability of a good story teller to capture a richness that escapes even the most well-researched corporate histories. In this sense, the power and force of the well-written word resonates with the sensibilities of “design fiction” to convey an idea, a concept, a *new thing* or even an *old thing* in a more compelling way than wireframes and storyboards.

Latour makes this point in an earlier passage — the wonderful dialogue chapter between the student and his professor — when the persistently baffled and obstinate student fights the losing fight for *objectivity*, not realizing that this moves him so far away from his material, from his site of curiosity that he conveys nothing but clichés. And in part the dialogue encouraged me to find this book, Gain.

S: But certainly nothing is objectively beautiful — beauty has to be subjective…taste and color, relative…I am lost again. Why would we spend so much time in this school fighting objectivism then? What you say can’t be right.

P: Because the things people call ‘objective’ are most of the time the clichés of matters of fact. We don’t have a very good description of anything: of what a computer, a piece of software, a formal system, a theorem, a company, a market is. We know next to nothing of what this thing you’re studying, an organization, is. How would we be able to distinguish it from human emotions? So, there are two ways to criticize objectivity: one is by going away from the object to the subjective human viewpoint. But the other direction is the one I am talking about: back to the object. Positivists don’t own objectivity. A computer described by Alan Turing is quite a bit richer and more interesting than the ones described by Wired magazine, no? As we saw in class yesterday, a soap factory described by Richard Powers in Gain is much livelier than what you read in Harvard case studies. *The name of the game is to get back to empiricism.*

Why do I blog this? A question of the the how and why of conveying material and ideas and histories in a way that is both empirical and with the powerful disbelief-suspension mechanics of a good story. Using fiction to do the work of designing as well using fiction in the work of communicating design that moves away from silly knee-jerk assumptions about what is “good” or what will make a profit. What is conceptual and innovative beyond the borders of ho-hum least-common denominator kruft?
Continue reading Thickly Imbricated